Professor and Chair
email: <efolmer[at]unr.com>
Collaborator
email: <pmacneilage[at]unr.edu>
PhD Student
email: <iadhanom[at]nevada.unr.edu>
PhD Student
email: <aprithul[at]nevada.unr.edu>
PhD Student
email: <hlynam [at] nevada.unr.edu>
Masters student
Squanch Games
MS, August 2020
Thesis: Out-Of-Body Locomotion: Vectionless Navigation with a Continuous Avatar Representation
Facebook
Ph.D., May 2019
Thesis: Universal Usability of Virtual Reality
UNR
MS, May 2019
Thesis: Evaluation Of Handsbusy Versus Handsfree Virtual Locomotion
inLumon
MS, December 2017
Thesis: Optimizing Natural Walking Usage in VR using Redirected Teleportation
GE
MS, August 2017
Thesis: Navigating Virtual Environments At Scale
Microsoft Research
Ph.D., May 2017
Thesis: Making Spatial Information Accessible on Touchscreens
Intel
MS, December 2016
Thesis: Exploring the Use of Wearables for Visually Impaired People
VRmersive
MS, August 2016
Thesis: Handsfree Locomotion Techniques for Mobile VR
Scientific Games
Ph.D., November 2014
Thesis: Wearables for Enabling Indoor Navigation for Blind Users
Apple
MS, August 2014
Thesis: Immersive Simulation of Visual Impairments
Microsoft Research
MS, May 2014
Thesis: Augmenting Perception Capabilities of Blind Users
PC Doctor
MS, May 2014
Thesis: A Haptic Steering Interface
Spin Games
MS, 2013
Thesis: Non-Intrusive Physical Activity Prediction for Exergames
HP
MS, 2012
Thesis: Leveraging Proprioception to create Technology for Blind Users.
Assistant Prof. Central Michigan University.
Ph.D., 2011
Thesis: Non-Visual Natural User Interfaces
Amazon
Ph.D., 2011
Thesis: Non-Visual Natural User Interfaces
IGT
MS, 2011
Thesis: Unsupervised Game Interface Evaluation
Microsoft
MS, 2011
Thesis: Enabling Interaction in Virtual Worlds for Users with Visual Impairments
IGT
MS, 2011
Thesis: Playing A Game With Supplemental Modalities
Bally Technologies
MS, 2009
Thesis: A Framework for making Virtual Worlds accessible to Visually Impaired
Google
MS, 2009
Thesis: Towards Automatic Parallel Game Engine Architectures
Apple
Ph.D., 2009
Thesis: Towards Generalized Accessibility of Video Games for the Visually Impaired
Northrop-Grumman
MS., 2009
Thesis: Less is More! less Interaction, more Accessibility
Team HCI watching Ready Player One @ Century Riverside Theatres.
Team HCI Celebrating christmas @eelke’s. December 2017.
Doing something useful in the lab. October 2018.